| Section 1 – Preference, Utility, and Games in Normal Form |
| Section 2 – Games With Sequential Actions |
| Section 3 – Reinforcement Learning: Markov Decision Process and Q-Learning |
| Section 4 – NetLogo |
| Section 5 – Repeated Games |
| Section 6 – Stochastic Games and Games With Uncertainty |
| Section 7 – Congestion Games |
| Section 1 – Intelligent Agents |
| Section 2 – Multiagent Systems |
| Section 1 – Introduction to Multiagent Learning, Fictitious Play, and Rational Learning |
| Section 2 – Reinforcement Learning (Stochastic Games) |
| Section 1 – Social Choice Theory |
| Section 2 – Arrow’s Impossibility Theorem |
| Section 3 – Ranking Systems |
| Section 1 – Mechanism, Implementation, and the Revelation Principle |
| Section 2 – Mechanism Design |
| Section 1 – Single-Good Auctions |
| Section 1 – Definitions and Examples |
| Section 2 – Analyzing Coalitional Games |