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COMP 206: Introduction to Computer Programming (C++)
COMP 206: Introduction to Computer Programming (C++)
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Course Orientation
Kang, I. (2008). Crimson editor (Version 3.72).
Crimson Editor
. http://www.crimsoneditor.com/
Sublime HQ Pty. (n.d.).
Sublime text 4.
Sublime Text. https://www.sublimetext.com/
mingw-w64. (n.d.). Retrieved May 14, 2026, from https://www.mingw-w64.org/
Cygwin authors. (n.d.).
Cygwin DLL
(Version 3.6.9). Cygwin. https://cygwin.com/
GCC Contributors. (2026).
g++(1)
—
Linux manual page.
Retrieved May 14, 2026, from https://www.man7.org/linux/man-pages/man1/g++.1.html
Oracle. (2022).
g++(1).
https://docs.oracle.com/cd/E88353_01/html/E37839/g-plus--plus--1.html
Eckel, B. (2000).
A: Coding style.
Thinking in C++, 2nd ed. Volume 1. https://cse.hkust.edu.hk/~dekai/library/ECKEL_Bruce/TICPP-2nd-ed-Vol-one/TICPP-2nd-ed-Vol-one-html/AppendixA.html
Google. (n.d.).
Google C++ style guide.
Retrieved May 14, 2026, from https://google.github.io/styleguide/cppguide.html
Povilasb. (2020).
C++ coding style guide.
Style-Guides. https://style-guides.readthedocs.io/en/latest/cpp.html
Hoff, T. (2008).
C++ coding standard.
https://possibility.com/Cpp/CppCodingStandard.html
Eckel, B. (2000).
B: Programming guidelines.
Thinking in C++, 2nd ed. Volume 1. https://cse.hkust.edu.hk/~dekai/library/ECKEL_Bruce/TICPP-2nd-ed-Vol-one/TICPP-2nd-ed-Vol-one-html/AppendixB.html
GeeksforGeeks. (2024).
Coding standards and guidelines.
https://www.geeksforgeeks.org/software-engineering/coding-standards-and-guidelines/
Unit 1: Overview of Programming and Problem Solving
There are no additional links for this unit.
Unit 2: C++ Syntax and Semantics, and the Program Development Process
Jones & Bartlett Learning. (n.d.).
Programming and problem solving with C++
. Retrieved July 16, 2026, from https://www.jblearning.com/catalog/productdetails/9781284157321?srsltid=AfmBOoqIuhD0LRqB4swf3Bc6vSho7xBk9hXyB_ekbLvJqMaDQo97R6pV#productInfo
Unit 3: Numeric Types, Expressions, and Output
There are no additional links for this unit.
Unit 4: Program Input and the Software Design Process