| Section 1.1: History of Computer Games |
| Section 1.2: Types of Computer Games |
| Section 1.3: Roadmap of Game Development |
| Section 1.4: Setting up the IDE |
| Section 2.3: Collision Detection |
| Section 2.4: Adding Sound Effects to Games |
| Section 3.1: Bitmap Fundamentals |
| Section 4.1: The Fundamentals |
| There are no required readings in this unit. |
| There are no required readings for this unit. |
| There are no required readings for this unit. |
| Section 8.6: Emulator Game |